Objectives
By the end of the course the student
- has experience in agile game development and managing a small development group
- is familiar in pitching and concepting a game idea
- can adapt the game design and implementation to critical feedback
- has gone through the process of publishing a game
- knows how to showcase a game to the general public
By the end of the course the student
- has experience in agile game development and managing a small development group
- is familiar in pitching and concepting a game idea
- can adapt the game design and implementation to critical feedback
- has gone through the process of publishing a game
- knows how to showcase a game to the general public
- Opettaja
Jouni Smed